566 Early Learning Games
Pete the Cat Meow Match Game
Practice making pairs with Pete the Cat! This
beginner game boosts visual discrimination
and memory skills as players flip over cards to
make matches with Pete and his friends.
Includes 78 cards (39 matching pairs), directions
and additional fun ideas for using the
cards. Ages 3 and up.
57371. Each .............................................. $18.50
Mental Box
360 3-D Game
Get ready for some
puzzle-solving fun! This
brain-boosting, make-you-think, point-ofview
game challenges players to build 3-D
puzzles from different visual perspectives. 40
double-sided cards feature the puzzle on the
front and solution on the back. Includes 15
blocks and activity guide. Grade K and up.
76860. Each .............................................. $43.25
Mental Blox Critical
Thinking Game
Time to fire up strategic problem
solving! Re-create a hidden
arrangement or listen to
instructions. Play on teams or
with the entire class. 20 challenging,
plastic, chunky pieces
featuring 4 shapes and 3
attributes. Includes 20 activity/
question cards and guide.
Blocks measure 2"L x 2"H.
Grades K and up.
23336. 20/Set, Each ........ $45.95
Operation®
One or more players. Operate on hilarious
ailments with a special pair of tweezers. One
slip and the “patient’s” nose lights up and a
buzzer sounds. Eye-hand coordination and
social skills. Ages 4 and up.
24523. Each .............................................. $49.75
Crankity
A curious mixture of building and brainteasing.
Build the challenge on the card, then fill
in the gaps to engineer the solution. Each of
the 40 mind-bending puzzles requires a specific
combination of gears to send your contraption
spinning with a twist of the wheel!
Builds problem-solving, critical thinking and
concentration skills. Four Levels of difficulty.
Ages 6 and up.
40308. Each .............................................. $37.85
Pop-O-Matic Trouble
Race around the board to be the first to
home base. Ages 5 and up.
24858. Each ............................................ $30.55
Candy Land
Children draw cards and match colors to
move. No reading required. Ages 3 and up.
24532. Each .............................................. $25.50
Chutes and Ladders
Players try to be the first to the end of the
path. Ladder spaces help players advance
quickly, while chutes can cause delays. No
reading required. Ages 3 and up.
Guess Who? 24525. Each .............................................. $23.35
Guess the identity of your opponent's mystery
person! Ages 5 and up.
24849. Each .............................................. $31.90
Connect 4
Try to get four checkers in a row, down,
across or diagonally. Ages 6 and up.
24808. Each ............................................ $31.90
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